OK, now, where were we? Oh, yes; If you read "Part One" of how to play this game called Craps, we left you with a question. And, being the industry leader in orange county casino party rentals, it's only right to pick up the discussion from that particular point.....
"What if the shooter doesn't throw a six OR a seven for a VERY long time?"
And the answer is, "you'll instantly figure out the way to beat this game." I know we've all done it 've been walking through one of the many gaming areas of a Las Vegas casino, and hear a wild commotion coming from one of the gaming tables in the casino pit. AND, every time I hear the shrieks of joy, I'm guessing it's at a Craps table. So, for those of you that are wondering to yourself at that very moment, "why is everyone going so crazy?" It's simply because the shooter is doing what we listed above as a question -- Someone hasn't thrown their point number or a seven for a VERRRY long time.
Think about it -- In the game of Craps, yes, the 'seven' DOES turn into the enemy of the player, once a point is created, but if the shooter avoids the sevens on the dice, it's like the Craps table has opened up it's very own ATM. EVERY time the dice roll and it ain't a seven, someone's most likely getting paid off on one of their "place bets" on those other numbers available for betting; 4, 5, 6, 8, 9, and/or 10. OK, I know -- "So, Mr. "orange county casino party guy, can you provide us with a little tutorial?" Ahh, yes, ask, and you shall receive...
Example -- On the 'come-out roll' (First roll of the sequence), shooter throws a five. Dealers mark the 5 as the 'point,' and now, the 'pass line bet' needs a five to be thrown BEFORE a seven. Now, the INSTANT that the shooter threw that five, he gives the dealer $27. Why? Because with that $27 wager, he can play what is called "across." The player can place the correct bets on the OTHER five main numbers on the game board, in this example, $5 on 4, $6 each on six and eight, $5 on 9, and $5 on 10. (You have to put an extra buck on the six and eight to get the correct payout odds, which are 7-to-6.
So, there you have it. Shooter throws 5, his pass line bet has that number covered. And, with that $27 bet, he ALSO has the 4-6-8-9-10 covered as well. For ALL SIX of these bets, there is only one number on the dice that can kill ALL of those bets -- SEVEN. Therefore, you can SEE why the table gets so crazy! No sevens for a long time = Cash, fun, and Craps euphoria.
But, in our example, we've neglected to mention what is truly the best bet on the Craps layout, the only bet that pays out "true dice odds," the only bets where the house has NO advantage over the player, the odds are, in a way, EVEN. And what IS this bet that every player should make, the second the point is created?
Ahhh, for THAT, you'll have to tune into Part Three of our Craps series. Another Craps cliffhanger from the orange county casino party leader, Aces Casino! We'll post Part Three in a few days, but in the meantime, check out some of the future postings in our blathering blog. See you at the tables!
"What if the shooter doesn't throw a six OR a seven for a VERY long time?"
And the answer is, "you'll instantly figure out the way to beat this game." I know we've all done it 've been walking through one of the many gaming areas of a Las Vegas casino, and hear a wild commotion coming from one of the gaming tables in the casino pit. AND, every time I hear the shrieks of joy, I'm guessing it's at a Craps table. So, for those of you that are wondering to yourself at that very moment, "why is everyone going so crazy?" It's simply because the shooter is doing what we listed above as a question -- Someone hasn't thrown their point number or a seven for a VERRRY long time.
Think about it -- In the game of Craps, yes, the 'seven' DOES turn into the enemy of the player, once a point is created, but if the shooter avoids the sevens on the dice, it's like the Craps table has opened up it's very own ATM. EVERY time the dice roll and it ain't a seven, someone's most likely getting paid off on one of their "place bets" on those other numbers available for betting; 4, 5, 6, 8, 9, and/or 10. OK, I know -- "So, Mr. "orange county casino party guy, can you provide us with a little tutorial?" Ahh, yes, ask, and you shall receive...
Example -- On the 'come-out roll' (First roll of the sequence), shooter throws a five. Dealers mark the 5 as the 'point,' and now, the 'pass line bet' needs a five to be thrown BEFORE a seven. Now, the INSTANT that the shooter threw that five, he gives the dealer $27. Why? Because with that $27 wager, he can play what is called "across." The player can place the correct bets on the OTHER five main numbers on the game board, in this example, $5 on 4, $6 each on six and eight, $5 on 9, and $5 on 10. (You have to put an extra buck on the six and eight to get the correct payout odds, which are 7-to-6.
So, there you have it. Shooter throws 5, his pass line bet has that number covered. And, with that $27 bet, he ALSO has the 4-6-8-9-10 covered as well. For ALL SIX of these bets, there is only one number on the dice that can kill ALL of those bets -- SEVEN. Therefore, you can SEE why the table gets so crazy! No sevens for a long time = Cash, fun, and Craps euphoria.
But, in our example, we've neglected to mention what is truly the best bet on the Craps layout, the only bet that pays out "true dice odds," the only bets where the house has NO advantage over the player, the odds are, in a way, EVEN. And what IS this bet that every player should make, the second the point is created?
Ahhh, for THAT, you'll have to tune into Part Three of our Craps series. Another Craps cliffhanger from the orange county casino party leader, Aces Casino! We'll post Part Three in a few days, but in the meantime, check out some of the future postings in our blathering blog. See you at the tables!